A Feature is a Three Dimensional aspect of a Model or Physical Object
Most features require a Parent Sketch before it can create a 3D feature
By default, when a 3D feature is generated, its Parent 2D Sketch is nested beneath it in the Design Tree
At any point, you may edit the Parent Sketch, but be aware that you're editing events "in the past" and that can effect the "timeline" negatively
Before you begin you model, you should think about which features you'll need
These are rough examples and you're at liberty to make anything as many features as you'd like, but on your boss' dime, be as efficient as possible!
Feature Symmetry is different than Simple Symmetry
When there is Feature Symmetry, use the Mirror Command
If a feature repeats along a line and/or around a circle, use the Pattern Command