ROBOT ARM
Assembly Layout, ISO VIEW, ALTERNATE VIEWS
Assembly Layout, ISO VIEW, ALTERNATE VIEWS
Review Instructions HERE
Find an image of a robot arm
Create a component with a properly scaled image
Insert that part into an assembly
Create a layout
Create sketch/blocks for each segment
Use sketch relations to link each segment
Make parts from blocks
Extrude/Revolve each segment into 3D models
Ensure assembly works properly
Insert isometric view
Insert BOM
Insert Alternate Position View
Side-profiles work best
Insert the component (that contains only the scaled sketch image) into a new assembly
Start a layout
Sketch entities around the profile of each component, considering that you're sketching the center profile; three-dimensional aspects will be added later
Convert the sketch to a block
Constrain the sketch
Consider that some aspects will be invisible from an image as they lie beneath other components
Repeat and constrain the blocks to each other (as if they were mates)
To exit the layout sketch, simply Check-it-out
To reenter, RMB the assembly in the Properties feature-tree and select Layout
Menu Bar→Insert→Component→Insert Part from Block→LMB Blocks from secondary design tree
If you're satisfied with the block-components, you can hide/suppress your original sketch-image-component
Open each component and turn into a 3D model
Keep things simple
Some entities that appear in the foreground/background of your original image must have different parameters such as an extrude-start-offset
If you edit the Layout Sketch and everything has been properly constrained, your components will appear in the new locations as well
Make sure the first SKETCH component properties indicate that it'll be excluded from BOM
RMB Component→Properties→Exclude from BOM